Thread: Cohen Mod 0.2
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Old October 5th, 2004, 05:13 PM
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Default Re: Cohen Mod 0.1 modifies.

Quote:
archaeolept said:is there some reason you couldn't post this in your already existing "yay I have a mod too" thread?
Yup, there is a reason. The Last post there, by my girlfriend, did a good job
at explaining why what he was doing was an exercise in futility. It would have
been strange to follow that well-thought out post with the stinking bull****
in this topic's original post.

Lets take even a superficial look at some of his changes...

1. Moloch. Holy [censored]! Abysia only holy [censored] on a stick!
2. Great (no kidding) Warlock. Let me see. Higher fire, blood, blood hunt
bonus, titan level domain, giant level hps, human path cost... ah, forget it,
maybe the Moloch actually is not the only sane choice for Abysya after all.
3. [Golden] Naga - the new, improved rainbow SC, but cheaper, with tons of Hps,
and mounted. I miss the Ghost King less, all of a sudden.
4. Virtue - Wow! Starting Astral. Much better fighter. Stick some water and
earth on her, and you got an SC better than anything seen outside of Cohen's
mods. And in case, you, like some people with names starting with 'Cohe' like
to use her with Abysia, she comes with built in fire and fire resistance.
5. Fire wand. Can't have fire nations' troop leaders just standing around.
6. Blood thorn. Hey, blood nations need their blood boosters.

What is the common theme? Fire and blood.
What is the common theme of these? Abysia.
What is Cohen favorite nation which, according to him and no one else, is
woofully unperpowered? Abysia.
Who would even play with this mod? Cohen and other people with an IQ below
room temperature. In Centigrade.
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