AI Improvement
Below is a repost from a different thread:
I would like to see some modularity for the AI in Dom3, specifically the main program calling an AI "module" or script that can be tinkered with by players. I think Space Empires IV is a good start, but really anything that would let players tinker with the decision trees by nation and "flavor". I think this would be a huge benefit for both players and illwinter, since the players would get better AI's and we'd help keep Kristofer from getting programmer burn out. I think this strategy has worked extremely well for maps, and would be a big benefit in the AI arena.
PS. Another great example of using modules for AI control is the old tank game "omega".
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