View Single Post
  #2  
Old December 30th, 2006, 02:11 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Caelum and 2 changes to gameplay

Well for hold and attack more than 2 turns, get a cheap flying commander, set all your melee troops to guard him and let him hold, hold, hold, hold attack rearmost for example. Fire and flee generally isnt a good idea, just raid enemy provinces with reasonably sized forces(including thunder striking mages if possible) and then fly away next turn(since movement to friendly provinces happens before movement to enemy provinces)
Reply With Quote