View Single Post
  #13  
Old March 19th, 2018, 09:37 PM
RightDeve's Avatar

RightDeve RightDeve is offline
Second Lieutenant
 
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
RightDeve is on a distinguished road
Default Re: Reusing a force?

Quote:
Originally Posted by Mobhack View Post
Just checked - it allows saving as a scenario in an ongoing scenario. Will leave that in as a feature, A scenario designer may want to set up a situation, then play it a couple of turns till the desired point, then save off as the release article. or he may want to save snapshots and load those into the scenario editor to see what the opfor is doing, if he is playing the human side rather than playing it out AI v AI in testing.
I understand that new button is not for Campaigns. But I'm wondering if the original functionality (manual) will still be there for the saved-Campaign-session (which is then turned Scenario, edited, and put back as saved game) to be able to continue the campaign once the session finished at the last turn.

This is a very important mechanism to simulate extended combat Campaign with abstracted operational-strategic factors as I mentioned in posts 2, 3, & 5 above.

Not a fraction of a second did I think about this for cheating. What's the fun of that? This is a realistic game and that's what makes us play it. Cheating, might as well play arcade FPS shooters instead of this game.
Reply With Quote