Re: Reusing a force?
Its a way of having a scenario with stuff dead and damaged already, forces already in contact (and some of your stuff spotted already etc) some retreaters on both sides and so on.
It only works in a generated battle (not PBEM, campaigns etc) so you cannot save off a scenario to cheat an opponent, or to cheat yourself (other than a singleton battle generator scenario).
(Reminder to self - must check if it works playing a scenario as well. Not sure if that should be disallowed - it may be handy for scenario testers to be able to save off a snapshot, to see what the OPFOR is currently doing, and if a player does so - he is only cheating himself.)
The scenario save resets the clock to the initial turn. It can of course be loaded into the scenario editor to play with as well.
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