Quote:
Originally Posted by jp10
For a battle simulating an EW environment, turning the units over to AI and increasing the 'turn control delay' could simulate EW C&C effects.
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Interesting. What has been your results when simulating EW effects?
I'm thinking with an analog radio, a platoon leader is making a sit rep with his location, but his company CO cannot see that platoon because a Chinese EW squad is active jamming the nets.
So, in the game, the player cannot see that platoon on the map. If he selects from the Unit menu he can only see what the selected unit view is.
I would want to retain movement control rather than hand off to the AI. But, so what is your experience with simulating EW effects & CC?
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