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Old November 26th, 2017, 11:14 AM
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Mobhack Mobhack is offline
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Default Re: Directing enemy units in solo games

If setting up a one-off battle generator game - set the button for the enemy side to "Human" for deployment, and then set out the AI's troops as desired, including any waypoints desired.

The technique cannot of course be used in a campaign, other than a user campaign (where the AI force is a preset scenario for each battle in the campaign). Again, waypoints would be what is required here.
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