February 27th, 2020, 12:25 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,271
Thanks: 3,819
Thanked 5,446 Times in 2,700 Posts
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Re: Fortifications German
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Originally Posted by Kiwikkiwik
Sewer 052
This seems a very strange unit maybe could change to a typical quickly constructed earthen/log bunker sporting just a LMG and perhaps a rifle and grenade, 3-4 men.
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It was added primarily for urban scenarios like Stalingrad or The Warsaw uprising that someone was going to create a campaign for years ago and never did. The unit is not going to be changed
Quote:
Originally Posted by Kiwikkiwik
I can check to see which scenarios these changes might effect if you like.
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Don't bother. NONE of this is going to be changed
Quote:
Originally Posted by Kiwikkiwik
Once built the Fortifications pretty much stayed in place I would suggest they all have a finish date of April 1945
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Do I need to really need to explain why they stay available until the end of the time the game runs to? Seriously? When you write things like this it just tells me that you really have no clue how this game works. Perhaps someone with more patience can explain why bunkers and fortifications stay available in the game past April 1945 but that's not me ATM. Please stop wasting my time and yours with these massive posts.
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