Re: Niefelheim - Who’s afraid of the big bad wolf?
In my opinion, Niefelheim has always been, potentially, one of the best late game powers who also happen to have one of the best early games as well. This view of Niefelheim is virtually identical to the one I envisioned. I can't count the number of times I cringed whenever someone said there was nothing to do after construction 8. I thought perhaps the bluish glow coming from the Niefel Giants made people blind and stupid. (No offense I hope.)
The only amendment I would make is to add 'Relief' (Enchantment 6) to your list of battlefield spells. It's not a spell that your wolves need all the time, but it is the answer to long drawn out fights with swarms of undead. Its also not out of your way as you'll have it long before you have mass regeneration.
Thanks for the guide and good luck to all those not playing Niefelheim, as you are going to need a lot of it now.
P.S.: I heart master lich with any combination of earth, death, astral, and/or nature. Another reason why I feel my mind has been read.
Last edited by AreaOfEffect; January 4th, 2009 at 07:42 PM..
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