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Old December 10th, 2006, 12:28 AM
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Default Re: Component-dependant engines

Quote:
Phoenix-D said:
Oh, they work. The problem is that some functions don't work in components.txt, including the ones you'd need for this trick.
But you can also add abilities directly to ships in vehiclesizes.txt. When I've added movement-generation abilities using formulas to ship hulls, they never work.

For example, Combat Movement with the formulas Get Specific Component Count or Get Design Ability Total do nothing. So problems with the movement formula extend beyond just components.txt.
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