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Old September 21st, 2003, 06:24 PM
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Default Re: what the heck is this

Quote:
Originally posted by Pocus:
MoM ... an hell of a game! the magical spells combos were so rich ... so abusable ...
You want real abuse? Two advantages: Artificer and Runemaster (I think those were their names, anyway), with a heavy investment in Sorcery (for Time Stop). Between the two advantages, artifacts cost 25% of their normal cost to make. The fun part, it doesn't affect the 50% of normal cost recycling. Thus, you could make an artifact, and recycle it for double your investment. Once you've researched TS, and have an effective skill over 200, you could cast TS and use the artifact trick to maintain the TS forever. Moreover, no maintenence is needed while a TS is in place - any excess generated from recycling can be used to summon magical creatures at no penalty. Nobody else can cast, build, or summon (except in combat) so, eventually, you win.

Sure, with the cost of the needed advantages, you are going to be at a bit of a disadvantage until then, and there is a chance you won't end up with TS. Still though, it is a killer combo.
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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