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Old May 27th, 2009, 07:55 AM
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Default Re: Dug In/Enchrenched Units Effect.

Quote:
Originally Posted by Skirmisher View Post
Quote:
Originally Posted by Imp View Post
Are you sure? They will dig foxholes in their deploy hexes & be in them, you can occupy any foxhole trench but units dig them in start hexes.
According to the test scenario I have here, the unit maintains it's Dug In status but once you move the unit it goes away.

The ONLY foxholes present are the ones I made in ASSUALT mode.

The scenario is a meeting engagement.
Suggest you test it before progress any further by playing turn 1 as is to see where the foxholes actually are
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