Quote:
Originally Posted by Imp
Quote:
Originally Posted by Skirmisher
Quote:
Originally Posted by Imp
Are you sure? They will dig foxholes in their deploy hexes & be in them, you can occupy any foxhole trench but units dig them in start hexes.
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According to the test scenario I have here, the unit maintains it's Dug In status but once you move the unit it goes away.
The ONLY foxholes present are the ones I made in ASSUALT mode.
The scenario is a meeting engagement.
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Suggest you test it before progress any further by playing turn 1 as is to see where the foxholes actually are
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The Units DO NOT make new foxholes on scenario start. And when I test it in the context of the campaign,the units are lined up along the back map wall just like they are supposed to be.
And they are not even dug in status. ANY unit can use the foxholes and become Dug In. Woot! Thats what I wanted in the first place. Keep in mind you can only create foxholes in Assualt mode. This battle is a meeting engagement.