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Old March 29th, 2008, 06:03 PM
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Default Re: MA Ulm using Blood Magic

Petrify - E5 - 0 gems One of my favorite spells. It's an AoE 1 death effect that paralyzes those that make the save. I can't stress how devastating this spell is. The only way around it is to be one of the few creatures that are immune by virtue of being stone already. This spell doesn't need gems.

Army of Gold - E4 - 3 gems This is a nice spell for your army in general. However, I generally don't script it unless I'm facing off with someone using a lot of fire magic, like Abysia.

Army of Lead - E5 - 3 gems A much better spell for Ulm then army of gold. It's an earth spell that grants MR and more protection. A good spell to script.

Earthquake - E4 - 3 gems Here is a good spell to cast and retreat with in my opinion. It's a defense check to avoid the AP damage so your regular troops will be at a disadvantage.

Tempering the Will - E3 - 0 gems I know this isn't a 4+ Earth spell but it's worth noting that a smith with boots + stone + earth gem can cast this at the start of battle and get an additional point of penetration before you even cast Summon Earthpower. Stack on a Spell Focus and the spell really becomes worth it as a first round spell.
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