Quote:
Originally Posted by wulfir
I too had the ai go for the gun bty. Not sure why that happens.
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I didn't want to say this before because it's a spoiler, but they crossed the lake heading for where the gun battery was initially deployed for me as well (I'd moved it).
At a guess you probably have them pathed to go around the south side of the lake BUT remember they use 3 plot points a turn even when they're off map. So by the time they enter as reinforcements their targeted plot point is probably across the lake and going across is faster then going around.
For my scenarios I stack plot points equal to (the turn they arrive x3)+1 on the hex adjacent to their arrival location, and they seem to pretty much do what I want.