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Old April 26th, 2006, 02:33 PM
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Cainehill Cainehill is offline
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Default Re: Vote option for multiplayer

Quote:
NTJedi said:
Quote:
Cainehill said:
Trying to do both usually results in at least one of the two modes having major suckage, and often _both_ modes do.
I can list many games which are great both SP and MP... Heroes_3 for starters. Just because a task is more difficult doesn't mean it shouldn't be done.

Eh - since when did the HoMM series have _any_ effective AI? Simple player mode is campaigns, in which the only difficulty is caused by the computer having huge advantages over the human player, to the point that many scenarios essentially can't be beaten unless the human player follows one _exact_ path of buying city improvements, troops, grabbing resources, etc. Conversely, the "AI" has little or no AI : simply scripts for what it is going to do each turn, made possible by the fact that there's no randomness in the initial setup.

Similarly, after the original Warlords, despite much vaunted AI routines in the games, the AI really rotted - the only challenge was in fighting superior numbers every time, winning because the computer AI didn't know how to put together effective stacks.

And with RTS games, the computer AI tends to #1, cheat, #2, be much more capable of giving orders to every unit regardless of location on the map - it's a situation where computing brute force, rather than good AI, provides a challenge.

I'm waiting to hear a TBS that was good both in SP and MP, that didn't rely on scripted scenarios for the SP game (ie, Disciples, Age of Wizards(Wonders?), etc.
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