There are 9 move classes in SP ALL are used. There
IS a AWD class - #3 AT Wheel...
See
HERE
The other stuff is all in the guides... From Mobhack guide:
Quote:
MOVEMENT - SPEED OF UNITS
Fighter-bomber and level bomber Aircraft Speed: 1 pt of Speed for every 100 km/h (round up past 50)
Helicopter speed: 1/3 of actual maximum speed in km/h
Spotter Plane/UAV/Gunships speed is equal to their normal air speed as calculated for fighter-bombers and bombers. The higher the number the wider the circle the Spotter Plane will fly.
Ground Speed equation is: max km/h speed divided by 3 = SPEED in hexes.
AA guns 25mm or less have 1 movement point. Larger weapons have 0.
AAMGs have a move of 2.
Certain types of terrain are are likely to cause breakdowns to vehicles entering them. This is based on distance/speed travelled (faster is worse), movement class (2WD is worse than track) and experience and vehicle weight.
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also your game speeds are often incorrect... move cost of different troop types over different types of terrain VARIES...