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Old February 28th, 2010, 04:34 AM
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Arralen Arralen is offline
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Default Re: Balance Mod Available for SE:V

Yeah, great !

I'm sorry to say, though, that most likely you'll have to do another version

Just tonight I stumbled upon what seems to be a regression to around 1.15 (i vaguely remember reporting such a problem around then):

AI (Norak) offered alliance, with intersettling and complete(!) tech exchange, and all goodies on turn 41.

Thing is: I'm not bordering them, I don't "see" them on the map, I may have shot down one scout 20 turns earlier. No trade, no previous treaty, relations are "unknown".

Either the AI is (again) too fond of intersettling/alliance treaties, or this is that "errenous treaty message in the turn of meeting them" bug, which I had once before as well. Might actually be a indigenous SE5 vanilla bug, don't know... .

Savegame appreciated?
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...

Last edited by Arralen; February 28th, 2010 at 04:59 AM..
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