Quote:
Originally Posted by Mobhack
The game needs an AAA class to use missiles properly (EW and AA fire control).
SPAA units do different things in AI hands versus APC classes. So adding troop capacity to an SPAA element may work for human controlled units, it will not fly if the AI has those units. AA in the AI's hands will probably not load any troops, and will tend to hang around the rear area.
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Great stuff. Yeah, whenever I edit a unit it is for human control. But, let me follow-up here, increasing EW value of say an M2 Bradley give that unit the same EW chatacteristics as say the M6 Linebacker?