Re: Map Element: North End A Shau Valley
For your obs #4: What I did to simulate the bomb craters was depress the ground (hill lvl 30 with a lvl 20 hole) and then put in "bare ground" and then add in the rough hexes which would make the shell holes more difficult to move in and out of.
Obs #2: The field button was the only one that looked like the photo.
Obs #5: The slopes would be far more gradual on a big map, but with a 30X30 area you have to compress.
Good point on the tall grass.
Thanks for the obs guys.
|