Thread: Tough Scenarios
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Old December 19th, 2006, 07:33 AM
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Ming Ming is offline
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Default Re: Tough Scenarios

MeMyselfAndl,

This is rather late as your post is in Feb (before I even heard of this game) but I hate to see you give up.

Don't give up. Have another try. I just finished my campaign so memory is still fresh even though I don't have the game with me.

T1 Mystic.
T2 Orge, <second wind> Ogre
T3 Mystic
etc.

I found that an Ogre and a Mystic is sufficient to kill the Tank that the AI keep sending up towards my capital on the first few turns. Keep a second pair for rotation as the initial pair gets wounded. Send an Ogre or two to influence the neutral city to the East and build dwarven units to help you conquer the other cities north of the mountain range. Use the fountain and cities to heal your troops. In the meantime use units build in the capital to push SE. I had little trouble capturing the first city using second wind. The rest should be quite straight forward (an remember to trap tanks against non-clear terrain).

I lost very few units in this scenario.
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