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Old June 6th, 2007, 01:29 PM

Ewierl Ewierl is offline
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Default Re: Pythium\'s Magery

Astral Fires is a biggie. That spell is normally a bit sad against anything but low-MR chaff because of its MR check, but communion and items can easily raise an Arch Theurge's penetration totals way way higher

True, only 1/4 arch theurges can cast it... but you only need one per army!

Fog Warriors is also beautiful for Pythium, especially in combo with hydras.

Also, when playing with large-scale communions, there are a few tricks to help protect your mages. All buff spells are shared throughout the communion, so have two Masters, one casting your attack spells and the other dropping stuff like Air Shield and Personal Luck. Give a Crystal Shield to one too. If you have an S/E pretender, forge a few Crystal Matrices to save precious time in combat. And finally, don't just use communicants as communion slaves, if you're going to use high-path Astral spells. Fatigue is divided between people before it's divided by path levels, and those poor communicants aren't getting any path-boosting buffs since they have no paths. The little S1 guys, however, will benefit from a Banner of the Northern Star and Crystal Shield, so they take 1/3 the fatigue from astral spells.

Finally, never forget their national summons. I was lately playing pythium in SP, and used a sleeping Oracle with S6F4E4N4, with S/F so I can eventually summon the seraphim (Arch Theurges never get enough F to do it alone), E for the piles of sacred mages, and N for the sacred angels.
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