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Old October 23rd, 2003, 01:01 AM
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Default Re: Workaround for the spell effect stacking bug (mod)

A small warning, I found a bug: scrolls that use the spells that are changed by this mod don't seem to work.

I'll fix it in a next Version, I'll have to make duplicate entries for those spells, give them the old values, and make the scrolls refer to the duplicates.

The problem is that I would have to change the main_itemclasses.txt file (or the classes.txt file depending on approach, but it's just as messy) Both of those files have their own Versions for each module, so the spell/skill mod would lose compatibility with those modules

[ October 22, 2003, 12:16: Message edited by: henk brouwer ]
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Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
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