Thread
:
Could some nuclear weapons be simulated in WinSPMBT?
View Single Post
#
3
February 13th, 2012, 06:19 PM
chrissandvick
Private
Join Date: Aug 2010
Location: Casa Grande AZ
Posts: 8
Thanks: 29
Thanked 3 Times in 3 Posts
Re: Could some nuclear weapons be simulated in WinSPMBT?
Seems a bit overkill for a tactical game.
But you could just set the 220mm FAE RkT to an insanely high penetration and kill value and put it on a custom unit using Mobhack.
chrissandvick
View Public Profile
Find all posts by chrissandvick