October 11th, 2017, 03:47 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,260
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Thanked 5,423 Times in 2,694 Posts
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Re: Triggered reinforcements
Right now we have a list of >60 items we want to investigate. The chance of us actually doing them all this time around approaches a snowball's chance in Hell. That said there is a suggestion already on the list that does much the same thing .....trigger hexes. Similar to V hexes but only visible to the scenario designer that could trigger various events and reinforcements could be one but that is not " nice simple code " and right now we are just making baby steps to try work up a bit of enthusiasm to try and make a dent in what we need to do and want to do so this is more or less, already " on the radar"
Don
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If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
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