Re: Autoexplore and Controller
Just to add to this, I've also noticed that with the away team, autoexplore does not stop when a creature is spotted, provided that creature is still in a friendly state. But since most creatures turn hostile when you approach, it means the autoexplore would often march my away team right up to a creature that would subsequently attack. When exploring manually, I know to give these creatures a wide berth and exercise caution when approaching them (or when they approach me). I think it might be nice to at least have the option to set autoexplore to stop any time a creature is spotted, regardless of whether it's actively hostile or not.
I tend to do all my exploration manually now for the reasons listed in this thread, even though I like autoexplore in many other roguelikes. That said, since all locations in Approaching Infinity fit on a single screen, it's not as bad to explore manually than it would be in some other games.
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