Re: Demo bug - missing crew
Loops:
Excellent Reporting, and even better timing! I have just about everything ‘in place’ for the update (still some work to do, but looking good) and its time for major bug fixes. I want to role as many fixes into the update as possable so they get fully tested in the rigmarole. So – here are the open issues that I will be fixing from this thread, restated to make sure I understand the situation:
1) Distance 11 is Represented as Distance ‘1’ but, the firing double-check disqualifies the shot as too far, allowing the whole process can be repeated, luckily with no loaded guns. But the double-check does not catch the original shot – so the ship does range 1 damage. Nice: ‘Good one Andrew.’
2) Crew on struck but not captured friendly ships after Campaign Advance.
Thanks again for your effort & keep playing Salvo!
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Andrew Lonon
http://www.spruegames.com/
"There is nothing- absolutely nothing- half so much worth doing as simply messing about in boats." - Ratty
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