Re: Minor issues
I think the main issue is the non stackable damage when any helicopter can take damage endlessly. Why copters and planes are treated differently in that aspect when both of them use the durability value.
This enables you to suck up the entirety of aa fire to one copter even it would retreat in the next turn and roam free with the others.
If i am right planes have in code that 4+4+4=12 damage but copters have 4+4+4=4 damage. Made me wonder could it be a typo or is it intentionally placed like that.
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