Quote:
Originally Posted by Edi
So there is no objective way to implement this that I can think of. Not unless the program can insert instructions into the Dom3 game creation process after map has been selected and other settings determined..
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Yeah I thought about this too. Best thing I could come up with was that you could take normalized values for each terrain type, by inspection.
Ie., mountains..80. Swamps 10. Forest 20. Large+50%; small -50%. Etc.