Yeah, when I want a mage to cast a second gem costing spell I usually give him enough gems so that he can waste all he can and still has enough for the second.
Quote:
Originally Posted by Quitti
This can though backfire in the way that if your army routs, and you need the gems for the routed forces next turn for something, they are still in the province you were moving to. Also, if your army gets attacked for some reason in the province they were in, the scout moves on but the army might not.
|
Simple solution. Each army has two scouts following.
One moving to the same territory the army is on into the province where the army is now (although when routing your stuff often ends up in 3 provinces and you have to regroup in any case).