Thread: Carrion Woods
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Old March 1st, 2009, 12:34 PM
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Default Re: Carrion Woods

PS - I took an awake Carrion Dragon with Growth, Turmoil, Sloth, & enough Nature & Death to cast CW unboosted, expanded with him & Minotaurs. Started down Enchantment for Haste (for the Minotaurs). Got CW up, used the nature gems to make Carrion Lady shepherds. Surged down Alteration for Mother Oak & Mass Protection. Then Conjuration for Spectres (and zapfried a bunch of unsuspecting Mindhunters hehehe). Construction for Weapons of Sharpness. Enchantment for Faery Trod. Alteration for Army of Lead. Construction for Faery Queens, then Tarrasques.

Hint: Early on, script the Carrion Dragon for (attack)(Tune of Growth)(Tune of Growth)(Tune of Growth)(Tune of Growth)Attack Closest. He wades into melee, entangles everyone around him...eventually they rout due to fear. Bring along an undead priest for the tough battles, who can cast the Pangaen undead-regen spell on him...this spell also works on Tartarians

Last edited by cleveland; March 1st, 2009 at 12:46 PM..
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