Re: Odd Problem in V10
More info: This was a special battle, an advance/delay with the AI doing the advance. The AI has all the tanks.
The tanks were first spotted either turn 3 or 4. They made their silent advance until turn 8, most by road. On turn 8 the lead tank was destroyed. For the next four turns there was little movement with most tanks strung out on the road and during those turns most were destroyed.
On turn 12 one tank got shot up and routed. When it ran to the rear, suddenly there was movement sound and all movement since then has sound.
Tanks have shown up in the PBEM game and their movement has sound.
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