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Old January 16th, 2013, 12:23 AM
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Default Re: China assault vs US, 2001, 65000 pts

Thats about what you would expect with 10,000+ points spent on units firing & rearming cluster ammo.
Read ages ago but training exercises for a US 93rd Cavalry Squadron around the early 90s worked on this principle. Something along the lines of on defence a Regiment (including its integral arty Paladins) would stop a Soviet Battalion if supported by MLRS. (might have been a division cant remember, outnumbered about 10:1 I think)

The one I remember best the cavalry had attacked the previous day & the commander had got cocky sending scouts in by helo all of which were captured so he attacked blind suffering heavy losses.

Started the next day defending missing 1/3 of his Tanks & Bradleys but got it perfect this time, guessed attack routes perfectly & his FOOs dealt with them.
Only 23 vehicles were ever seen by the defending tanks & Bradleys & in fact it should have been less. Arty fire was stopped in that area of the attack for 1 minute due to an errant round & safety reasons as they were using live ammo.
CM arty is incredibly powerfull probably way more so than the game models despite people moaning otherwise.
Seem to remember the guy in charge of the MLRS called them the grid annilhater because firing the Battalion flattened everything in a 1KM grid reference on the map
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