Re: MA T'ien Ch'i - a little of this, a little of that and BAM!
Baalz, as usual I really enjoyed reading your guide. It got me thinking of all sorts of new (to me) possible directions and options. IMHO, this is the trademark of a great guide, that it makes a lasting impact on the reader.
I have two comments though.
Re. massing archers. There are so many counters to that. I personally would not advise going too heavy on that. First and foremost counter is the most accessible and simple: decoys. Then there are the (somewhat) more sophisticated counters such as arrow fend, storm, flyers and flankers.
A combined arms approach, such as you have mentioned, is the way to go IMO.
Re. taking production. I can see the merit of that in the context of your guide, however I find the loss of 240 design points to be staggering. There's so much you could do with and contrary to production those 240 points can go into areas that won't have diminishing returns as the game progresses.
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