View Single Post
  #9  
Old March 2nd, 2004, 03:47 AM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Annoying death magic

Quote:
Originally posted by customer717:
How bout a shadow bolt or some terror Mr.AI? No? Okay keep spamming raise dead even though I have 400 skeletons already that are stuck against a wall and being destroyed by arrows and priests...sigh.
How far from any enemies are your mages. Terror is range 25, shadow bolt is 30. They won't necessarily even be able to hit any enemies if your mages are at the very back, so they will cast other spells.

Quote:
And decay. I HATE decay. Once I have that and a raise spell, forget it, thats ALL they will do. What makes it worse is I never see decay do anything other than make my mages useless. I keep checking the numbers on the guy they are spamming, but his protection and defense stay the same.
Have you made any attempt to figure out what decay does? If it hits the target, and they fail a magic resistance check, then they will die unless they are regenerating. You mages will also cast decay if their fatigue and death skill is high to prevent them from going unconscious.

I think many complaints about spellcasting come from people that haven't put enough effort into figuring out why their mages cast the spells they cast.
Reply With Quote