.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War - Save $7.00
War Plan Pacific - Save $5.00

   







Go Back   .com.unity Forums > KE Studios > War Plan Pacific
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old March 19th, 2009, 12:28 AM

Timothy Timothy is offline
Private
 
Join Date: Nov 2008
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
Timothy is on a distinguished road
Default Re: Starving the japanese out of oil

More choices/options are always better. Limiting it only to historical would limit replayability.
Reply With Quote
  #12  
Old March 19th, 2009, 12:31 AM

Timothy Timothy is offline
Private
 
Join Date: Nov 2008
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
Timothy is on a distinguished road
Default Re: Starving the japanese out of oil

Sorry - I double posted. Now corrected.
Reply With Quote
  #13  
Old March 22nd, 2009, 11:32 AM

michael lazar michael lazar is offline
Private
 
Join Date: Mar 2009
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
michael lazar is on a distinguished road
Default Re: Starving the japanese out of oil

So far 10 out of 10 games I can starve the Japanese out of oil. In about 1/3 of them I get a decisive battle with a part of the Japanese fleet and gain carrier superiority for the game in 1942. Otherwise I keep hitting the oil bases and limit the Japanese to a 8 to 10 month supply of oil. Then start owning the bases in late 42 (often trading them with the Japanese). For a late 1943 (and once an early 1944) Oil victory. To make the game more challenging for me, I don't try and take any other Japanese properties except Tarawa (to make supply easier).

The issue is the AI does not press to cut the supply lines when it is ahead by 8 months of Oil. If it did so, then I could not keep pounding the supply lines, I would have to react. (often it takes insignificant bases like Guadalcanal, instead of Fiji, or Samoa.

So far I never loose against the computer as either side. I even gave it a 3 turn head start as the Allies.
Reply With Quote
  #14  
Old April 6th, 2009, 07:16 PM

Gulfxray Gulfxray is offline
Private
 
Join Date: Apr 2009
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Gulfxray is on a distinguished road
Default Re: Starving the japanese out of oil

Quote:
Originally Posted by JMHawkins View Post
Towards the end of 1944 Japan was having some oil troubles and had started basing some larger, more oil hungry ships, out of ports in the East Indies to be closer to the oil supply. But they never did run completely out.

One of the design questions that would have to be answered to include subs is how to reflect doctrine. The US favored commerce interdiction and used most of its subs to sink merchants. This was a very effective doctrine. Japanese doctrine on the other and viewed subs as part of a war of attrition on the US fleet as it battled its way west. They used their subs to hunt and attack warships, and though they did score some kills, overal it was not a very effective doctine.

So, if subs were included in a future rev of the game, would you prefer they be limited to historical doctrine, or would you like to allow players to experiment with other options?

Thanks,
John Hawkins
KE Studios
Hi John... Great game... Responding to your question - I would like to be able to experiment with various sub doctrine options...
Reply With Quote
  #15  
Old April 7th, 2009, 06:40 PM

hmsdreadnought hmsdreadnought is offline
Private
 
Join Date: Apr 2009
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
hmsdreadnought is on a distinguished road
Default Re: Starving the japanese out of oil

Hello.
It is possible to win against Japan with attack (raid) the 6 bases with oil (Java to Formose). You must attack Home Islands at each turn : much boats of Japan must stay in Home Islands.
You must absolutely invade Java, Singapore, Luzon, Leyte and Borneo. But you must do that before march 1944. And the US gamer have a big problem : no enough Amphib groups ! When you invade, Japan come back with amphib and invade after you ! I use directly my amphib to receive new amphib in reinforcments.
But no always possible : when you receive 8 amphib and Japan 21... !
I prefer personnaly win with this attack but very difficult.
If US receive more amphib, it would be better.
However, you may win with attack by B-29.
I do this, but it is less pleasant.
The solution : a patch who give more amphib to US.
Submarine possibility is may be an other solution.
Regards, Romuald, Belgium.
Reply With Quote
  #16  
Old May 21st, 2009, 04:38 PM

Akmatov Akmatov is offline
Corporal
 
Join Date: Jul 2005
Location: Tucson, AZ
Posts: 110
Thanks: 36
Thanked 1 Time in 1 Post
Akmatov is on a distinguished road
Default Re: Starving the japanese out of oil

would strongly prefer to be able to experiment with different sub strategies.
Reply With Quote
  #17  
Old May 25th, 2009, 10:15 PM

Charleston Charleston is offline
Private
 
Join Date: May 2009
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Charleston is on a distinguished road
Default Re: Starving the japanese out of oil

Hi all,

I won my very first game in 11/1944 playing whack-a-mole with all the Japanese oil bases. It might have been six months sooner but I lost a bunch of shiny new Essex CV's when I stupidly closed to surface engagement range around Java.

A very fun romp and I lost three hours of real time just having to have "one more turn," before heading out to paint my garage.

I'm sure the AI will hand me my head to me when I switch sides for the first couple of games.

-Charleston
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2017, Shrapnel Games, Inc. - All Rights Reserved.