Originally Posted by stormbringer3
What determines if the unit will have a radio or not? I have FJg as my infantry and most of them have a radio but a few of them do not. They are all of the same type. Also, I can now upgrade my FJg units to a panzerfaust type FJg but if the unit has a radio, the upgrade will not. Will the new FJg type eventually have a chance to acquire a radio?
Thanks for any info.
Look at the radio code in Mobhack, ignoring the X1,X2 etc rarity code part of the number. The 10s digit is the radio chance - units is rarity.
That is the chance a randomly created unit will have a radio. It's also an indicator of the chance it will eventually
get one issued at refit if a core unit down the line some day if it was spawned without one.
A unit with a 0, 1 or 2 radio code (ie a rarity code and 0 radio chance) is highly unlikely ever to be handed out a radio, even after many campaign battles. But it is not
impossible since experience also comes into the equation as to dishing out a walkie talkie. So a core Worker's Militia might get one in 1945, if you bought it at Stalingrad and it did well - perhaps.
(The SP series games are rather too free with radios, especially
pre-war, and especially man-pack ones. Radios (unlike in normal wargames) are free items as well, just like HQs do not cost buy points either. But it's part of the original design, and would need a completely new game system to do properly.)
Higher level command elements are always granted radios - even in 1930, even if man-pack radios really did not exist then. (Field telephones did, but the game does not model them, so look at that as an abstraction of telephone gear perhaps?).
- a higher than average radio code is used as a sort of "elite bonus" for e.g. say paratroopers in the OOBs. Assume that they are just especially good at keeping in command and control and/or individual element leaders have a higher initiative level than say conscripts with perhaps a 10 or 0 radio code. It's just an abstraction - and ties in with the fact that the longer a unit survives and the more experience it gains, the more likely the campaign upgrade code is to grant them a mobile phone of their own.