.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Bronze - Save $8.00
winSPMBT: Main Battle Tank - Save $6.00

   







Go Back   .com.unity Forums > Ibology > Approaching Infinity
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old November 27th, 2014, 02:49 AM
Cyberis's Avatar

Cyberis Cyberis is offline
Corporal
 
Join Date: Nov 2005
Location: Earth, USA
Posts: 83
Thanks: 34
Thanked 53 Times in 21 Posts
Cyberis is on a distinguished road
Question Speed?

So, I still don't understand the speed concept, especially negative speeds. For instance, I have a Solid Hammer (Damage 53, Speed: -20) and a Sonic Knife (Damage: 18, Speed: 20). Clearly the Hammer is going to do more damage than the Knife so speed must be the balancing factor but I don't really know how this mechanic works. Which is really better and when does having the hammer vs the knife really hurt me?
__________________
Cyberis AKA "The Manly Geek"

If I can't program it then I will kill it. If I can kill it I will eat it.
Reply With Quote
  #2  
Old November 27th, 2014, 02:24 PM

ibol ibol is offline
First Lieutenant
 
Join Date: Oct 2003
Location: Habablab PA - that's too funny to change
Posts: 715
Thanks: 120
Thanked 166 Times in 110 Posts
ibol is on a distinguished road
Default Re: Speed?

Speed is a measure of "how long it takes you (or anything) to take a turn".

Things with positive speed (like the knife) will increase your speed, or "decrease the amount of time it takes to do one action".
Things with negative speed have the opposite effect, slowing you down.

Monsters have speed as well, measured on the same scale.

Each time you take a turn, your "speed" is added to a counter for every other entity in the world. That counter is compared to the entity's speed, and if enough 'time' has passed, it will take its action. repeat the check until the entity gets no more actions.

Bunnies, insane acolytes, and bats are all pretty fast, and you might see them taking more than one move or attack in a single turn. Pirate galleons and rock colossus are very slow, and you might be able to move twice for every one of theirs.

Happy Thanksgiving,
Bob
Reply With Quote
The Following User Says Thank You to ibol For This Useful Post:
  #3  
Old November 27th, 2014, 04:52 PM
Cyberis's Avatar

Cyberis Cyberis is offline
Corporal
 
Join Date: Nov 2005
Location: Earth, USA
Posts: 83
Thanks: 34
Thanked 53 Times in 21 Posts
Cyberis is on a distinguished road
Default Re: Speed?

And a Happy Thanksgiving to you and your family.
__________________
Cyberis AKA "The Manly Geek"

If I can't program it then I will kill it. If I can kill it I will eat it.
Reply With Quote
The Following User Says Thank You to Cyberis For This Useful Post:
  #4  
Old April 14th, 2015, 07:55 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Question Re: Speed?

Does this mean that a fast ship also does everything else faster (regen shields, reload weapons, faster cooldown) compared to other ships?
Reply With Quote
  #5  
Old April 14th, 2015, 11:16 PM

ibol ibol is offline
First Lieutenant
 
Join Date: Oct 2003
Location: Habablab PA - that's too funny to change
Posts: 715
Thanks: 120
Thanked 166 Times in 110 Posts
ibol is on a distinguished road
Default Re: Speed?

Quote:
Does this mean that a fast ship also does everything else faster
only in relation to when other entities *move*.

a "turn" is a "turn", and that is when things happen.
but your speed determines how often other entities get to have their turns.
(of course their speed has an effect too).
Reply With Quote
The Following 2 Users Say Thank You to ibol For This Useful Post:
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:37 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2017, Shrapnel Games, Inc. - All Rights Reserved.