.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old February 23rd, 2017, 02:47 PM

lukerduker123 lukerduker123 is offline
Corporal
 
Join Date: Jul 2013
Posts: 106
Thanks: 24
Thanked 33 Times in 26 Posts
lukerduker123 is on a distinguished road
Default Re: Craters/Damage not showing

Quote:
Originally Posted by RecruitMonty View Post
I noticed this too. Didn't say anything about it because it always happened when I was importing a map from SPWW2 into MBT. I therefore assumed it might simply be a compatibility issue specific to SPWW2.
I've noticed that loading the "autosave" version of a map you have worked on ("bombed", in this case) using the dedicated map editor tool once you are actually building the scenario itself (purchasing units etc.) seems to be another way to get around this problem.
Another thing I've noticed is that when you buy new units in the scenario editor after you've deployed some units already in a manner where they face in any direction other than the default left or right (depending on p1 and p2 "facing" settings, of course) this then leads to all the units facing in the default direction again when you go back to deploy the new additions.
No idea if this is a bug though.

This is why I buy all my units, set them up, then align them. They don't reset unless you buy more units, I've come to find out.
Reply With Quote
  #12  
Old February 23rd, 2017, 05:37 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,390 Times in 2,687 Posts
DRG will become famous soon enough
Default Re: Craters/Damage not showing

This has been a LONG standing SP issue and one that has bit me a time or two as well so it's on the " look into it" list for next year. The "secret" is to NOT face your units until you are CERTAIN you have all you need on both sides.....THEN face the unit and make a final save and above all resist the urge to "tinker"

Don
Reply With Quote
  #13  
Old April 26th, 2018, 07:40 AM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,036
Thanks: 337
Thanked 432 Times in 311 Posts
scorpio_rocks is on a distinguished road
Default Re: Craters/Damage not showing

Sorry if this is considered a "necrobump"...

Was this issue not fixed in the latest patch, or am I doing something wrong?
(particularly for MBT - trying to create a map with existing damage, as a MAP rather than scenario)
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod
Reply With Quote
  #14  
Old April 26th, 2018, 10:04 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,390 Times in 2,687 Posts
DRG will become famous soon enough
Default Re: Craters/Damage not showing

Remind me again EXACTLY what the problem is......when I build a test map with damage then remove the damage using the custom map editor the damage is cleared and when I use that map for a battle the damage is cleared and there are no "holes" messages on mouseover so from my POV there is no problem......but you may have another POV on the issue I'm missing
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #15  
Old April 26th, 2018, 11:01 AM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,036
Thanks: 337
Thanked 432 Times in 311 Posts
scorpio_rocks is on a distinguished road
Default Re: Craters/Damage not showing

I WANT damage on the map - I place damage save map and on reloading, or using, the damage is not visible (but appears on mouseover)
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod
Reply With Quote
  #16  
Old April 26th, 2018, 11:02 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,390 Times in 2,687 Posts
DRG will become famous soon enough
Default Re: Craters/Damage not showing

If this is still about not being able to save a map with damage this is a map that was created with damage then used in and saved as a sceanrio

Attached Thumbnails
Click image for larger version

Name:	damage saved.png
Views:	387
Size:	50.5 KB
ID:	15372  
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #17  
Old April 26th, 2018, 11:06 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,390 Times in 2,687 Posts
DRG will become famous soon enough
Default Re: Craters/Damage not showing

Quote:
Originally Posted by scorpio_rocks View Post
I WANT damage on the map - I place damage save map and on reloading, or using, the damage is not visible (but appears on mouseover)

OK......... IDK what you and I are doing different but as I said that was a test map I created with damage......saved.... then used as a custom map in a sceanrio and what you see in that screen shot is the battle at turn one

Here is the map 992
Attached Files
File Type: rar Maps.rar (30.7 KB, 197 views)
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #18  
Old April 26th, 2018, 11:07 AM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,036
Thanks: 337
Thanked 432 Times in 311 Posts
scorpio_rocks is on a distinguished road
Default Re: Craters/Damage not showing

Yes I just wanted the map - without a scenario.

The idea will be to (eventually) do a series of scenarios based in parts / subsections of the same map (cut and pasted from the master map).

I HOPE the map will be of interest to folks as it has a bit of everything - Sarajevo 1993
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod
Reply With Quote
  #19  
Old April 26th, 2018, 11:18 AM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,036
Thanks: 337
Thanked 432 Times in 311 Posts
scorpio_rocks is on a distinguished road
Default Re: Craters/Damage not showing

Ok I copied your map #992 into my game and created a scenario - no damage shows but "hole" etc show in description on mouseover.

This is why I asked if it was something I was doing wrong...

__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod

Last edited by scorpio_rocks; April 26th, 2018 at 11:27 AM.. Reason: added pic
Reply With Quote
  #20  
Old April 26th, 2018, 11:21 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,390 Times in 2,687 Posts
DRG will become famous soon enough
Default Re: Craters/Damage not showing

AH HA!!!!!!!!

NOW I see the problem....... all what I did was in one continuous use of the game.....building the map....saving the map, building the scenario and the battle then saving both the test sceanrio and the test game then reloading both......they all showed flaming trees.

It wasn't until I exited the game and restarted it that the map came back with no flameing trees....but reported craters.

...so the game was storing all that in memory and that's what why I was seeing flaming trees

So yes there is a problem.... the game SHOULD BE saving craters as a terrain feature but is not.....NOW this is at the TOP of the list for next year
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
The Following 4 Users Say Thank You to DRG For This Useful Post:
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:13 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.