.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old December 29th, 2011, 05:53 PM
Aeraaa's Avatar

Aeraaa Aeraaa is offline
Second Lieutenant
 
Join Date: Dec 2011
Posts: 592
Thanks: 162
Thanked 345 Times in 208 Posts
Aeraaa is on a distinguished road
Default Hit percentage rant

OK, sometimes this game really drives me crazy. I cant see my sniper with 60 or 70% hit rate missing and enemy rifle squads elliminating him and a scout section with 3 concequtive hits with 1% hit rate!!! Sometimes I think the game just plain cheats.
Reply With Quote
  #2  
Old December 29th, 2011, 06:35 PM

scJazz scJazz is offline
Sergeant
 
Join Date: Jun 2005
Posts: 312
Thanks: 5
Thanked 8 Times in 7 Posts
scJazz is on a distinguished road
Default Re: Hit percentage rant

You roll the dice. You take your chances

Honestly, the number shown when targeting is not the actual percentage it is a close approximation. It also only shows the chances for Weapon 1. Which for infantry is a rifle generally. It doesn't show odds for the squad LMG, or Squad Markman, or Squad Grenade Launcher, etc, etc.

As for the Sniper, never fire more than 2 shots per turn from him and set his range back to 1 hex when your done. This way he won't OpFire during Player Twos Turn unless he gets shot. Never fire and move in the same turn.

Scouts same as Sniper except maybe never shoot with them at all. Scouts are great scouting. They kind of suck at the whole fighting thing.

The designers have for the longest time tried to make things "uncertain". They do a wonderful job of it and I applaud them for it.



PS: Sorry to hear about your dead snipers.
Reply With Quote
  #3  
Old December 29th, 2011, 07:39 PM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 793 Times in 600 Posts
Suhiir is on a distinguished road
Default Re: Hit percentage rant

A stationary sniper after taking a shot is a dead sniper ... unless your opponent is out of their range ... or has really poor morale.
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
  #4  
Old December 29th, 2011, 07:45 PM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: Hit percentage rant

Most want to learn the game by trail and error, and take it in the chin every once and while.
Some others just complain whenever they get a bad outcome or two
Reply With Quote
  #5  
Old December 29th, 2011, 11:47 PM

paulo paulo is offline
Corporal
 
Join Date: Feb 2010
Posts: 114
Thanks: 0
Thanked 2 Times in 2 Posts
paulo is on a distinguished road
Default Re: Hit percentage rant

actually I've had a lot of success using snipers- I rely on them a lot
Reply With Quote
  #6  
Old December 30th, 2011, 12:10 AM

scJazz scJazz is offline
Sergeant
 
Join Date: Jun 2005
Posts: 312
Thanks: 5
Thanked 8 Times in 7 Posts
scJazz is on a distinguished road
Default Re: Hit percentage rant

Quote:
Originally Posted by paulo View Post
actually I've had a lot of success using snipers- I rely on them a lot
I think she was referring to the tendency of PBEM players to splatter the area where the gunshot came from with Z-Fire and artillery.
Reply With Quote
  #7  
Old December 30th, 2011, 06:06 AM

Palle Palle is offline
Corporal
 
Join Date: Oct 2006
Posts: 114
Thanks: 3
Thanked 14 Times in 13 Posts
Palle is on a distinguished road
Default Re: Hit percentage rant

Quote:
I think she was referring to the tendency of PBEM players to splatter the area where the gunshot came from with Z-Fire and artillery.
Did not help the Soviets against Simo Häyhä...
__________________
"Deliver us - Oh Lord - from the fury of the Norsemen"
-French prayer, late 9th Century

Proud to be Danish!
Reply With Quote
  #8  
Old December 30th, 2011, 06:14 AM

Palle Palle is offline
Corporal
 
Join Date: Oct 2006
Posts: 114
Thanks: 3
Thanked 14 Times in 13 Posts
Palle is on a distinguished road
Default Re: Hit percentage rant

Oups double post.
__________________
"Deliver us - Oh Lord - from the fury of the Norsemen"
-French prayer, late 9th Century

Proud to be Danish!
Reply With Quote
  #9  
Old December 30th, 2011, 07:13 AM
Aeraaa's Avatar

Aeraaa Aeraaa is offline
Second Lieutenant
 
Join Date: Dec 2011
Posts: 592
Thanks: 162
Thanked 345 Times in 208 Posts
Aeraaa is on a distinguished road
Default Re: Hit percentage rant

@gila: I dont think I'm such a bad loser. I know that even if you have a good hit ratio you can miss, or a bad hit ratio can score hits once in a while. But 3 concecutive hits or %1 rate? The possibility of that is 1/100^3, in other words almost impossible, yet it happened to me.

@scJazz: Each weapon has different probablities which show whenever that weapon is being fired. In all of the 3 enemy successes the enemy weapon was a plain old Mosin-Nagant. No LMG, no enemy sniper, nothing else. About the scouts not fighting thing, I agree with you if I play a meeting engagement or I'm attacking (and even then under certain cirumstances I use my scouts for fighting). However I'm playing as the USMC againt NKorea defending the Obon-Ni ridge (sp?) and I'm being attacked by a horde of infantrymen and T34s, so I need every rifle I can get.

@suhiir: my sniper was dug in in a foxhole in defense. IMHO I think it was better to leave him there, especially when no tanks zeroed in on him. But I have to admit I'm guilty of stationary snipers quite often.

Oh and my enemies where visible, so no Z fire spam (not that I would ever do that with a sniper, that why rifle squads and MGs are for)
Reply With Quote
  #10  
Old December 30th, 2011, 11:09 AM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: Hit percentage rant

since once shot is not connected to the next, it is not 1/100^3. It is 1/100 for each shot. They don't add up or otherwise connect. The same with the flip of a coin. Each flip is independent and so are the chances.
__________________
That's it, keep dancing on the minefield!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:00 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.