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  #11  
Old April 12th, 2005, 12:17 AM
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Default Re: New PBW Game: Power Game VI: Capture the Flag

We now have two contenders for the flag!
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  #12  
Old April 12th, 2005, 08:25 PM
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Default Re: New PBW Game: Power Game VI: Capture the Flag

Four contenders!
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  #13  
Old April 13th, 2005, 08:51 PM
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Default Re: New PBW Game: Power Game VI: Capture the Flag

Is the sphere flag world already colonised? If it is we will just need a lot of troops..... and it will probably be glassed anyway at some point.
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  #14  
Old April 13th, 2005, 10:10 PM
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Default Re: New PBW Game: Power Game VI: Capture the Flag

No, it's empty until someone claims it. I went with a sphereworld just because it's an inviting target but if someone can get on it early enough to build then the other players are going to have a time taking it, that's why I went with a long duration to hold the flag.
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  #15  
Old April 13th, 2005, 10:19 PM
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Default Re: New PBW Game: Power Game VI: Capture the Flag

Excellent. That makes empire design easier.

Join up! These games are great because they are quick and fun as economic micro-management is not an issue.
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  #16  
Old April 18th, 2005, 09:06 PM
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Default Re: New PBW Game: Power Game VI: Capture the Flag

We have five contenders for the flag! Four slots left.
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  #17  
Old April 18th, 2005, 09:54 PM
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Default Re: New PBW Game: Power Game VI: Capture the Flag

Count me in. Is Religious banned?
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Assume you have a 1kg squirrel
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E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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  #18  
Old April 18th, 2005, 09:58 PM
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Default Re: New PBW Game: Power Game VI: Capture the Flag

Nope. You can use every dirty trick in the book!
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  #19  
Old April 19th, 2005, 09:47 PM
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Default Re: New PBW Game: Power Game VI: Capture the Flag

We now have six players ready to grind each other into dust in order to hold onto a large rock! Three slots left.

If anyone is interested here is the map as it stands now. Players take note, if you look at the map in the editor (and you're welcome to) you'll see that all six of your worlds have great stats. Once you start a game, however, SEIV will redo the stats on your homeworld to a more normal starting world, I have no control over this. The other five will be as shown in the editor though.

Make sure you have read the game's description thoroughly so you can make your empire accordingly. If you upload your empire and decide you want to change it before the game starts DO NOT withdraw and reapply, just email me your new empire and I'll use it at game creation.

I will be using the game news to announce when someone enters the flag system and when they capture the Flag. If you enter the system cloaked there will be no announcement, whether I can see you or not. I will count a player as having captured the flag from the second turn I can see that players flag over the world and will begin counting for all players to hear. Needless to say, you'll be getting a lot of email from this game!

If anyone has any questions please feel free to ask here or to email me and I'll answer as quickly as I can.
Attached Files
File Type: zip 349321-PGVI_Map.zip (1.9 KB, 43 views)
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  #20  
Old April 20th, 2005, 04:50 PM
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Default Re: New PBW Game: Power Game VI: Capture the Flag

Little *bump*.
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