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  #11  
Old September 1st, 2006, 09:58 AM

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Default Re: Very disappointing news about AI combat spell

Quote:
Kristoffer O said:
Breath of winter is also nerfed. It was unreasonably powerful for a lvl 1 spell. It now causes fatigue instead of AN damage.
Oh nice, I was always wondering that why was that spell so powerful.
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  #12  
Old September 1st, 2006, 12:38 PM

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Default Re: Very disappointing news about AI combat spell

As long as spellcasters will use damage spells instead of weak summons when they already have a horde of troops screening them I'll be happy.
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  #13  
Old September 1st, 2006, 01:03 PM

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Default Re: Very disappointing news about AI combat spell use

I rather agree with the design choice to have some spells not cast by the AI and only left to the players. With the gazillion spells in the game I don't expect any AI to handle spellcasting correctly for all (or even some )
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  #14  
Old September 1st, 2006, 05:15 PM

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Default Re: Very disappointing news about AI combat spell

I'm about to present an uncounterable argument for limiting AI spell use.

http://img335.imageshack.us/img335/4476/stormmm9.th.jpg
http://img446.imageshack.us/img446/9576/storm2dw9.th.jpg
http://img446.imageshack.us/img446/5228/storm3hg6.th.jpg
http://img446.imageshack.us/img446/3939/storm4tq8.th.jpg
http://img335.imageshack.us/img335/8013/storm5ms6.th.jpg
http://img335.imageshack.us/img335/8630/storm6oe4.th.jpg
http://img335.imageshack.us/img335/7683/storm7ep3.th.jpg
http://img446.imageshack.us/img446/8430/storm8cu6.th.jpg

Words cannot describe how I'm feeling right now.
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  #15  
Old September 1st, 2006, 05:23 PM
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Default Re: Very disappointing news about AI combat spell

Quote:
okiN said:
I'm about to present an uncounterable argument for limiting AI spell use.

http://img446.imageshack.us/img446/8430/storm8cu6.th.jpg

Words cannot describe how I'm feeling right now.






[img]/threads/images/Graemlins/Cold.gif[/img]


That... Ugh. Well:
Quote:
Words cannot describe how I'm feeling right now.
and I just observed!
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  #16  
Old September 1st, 2006, 05:31 PM
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Default Re: Very disappointing news about AI combat spell

Quote:
okiN said:
I'm about to present an uncounterable argument for limiting AI spell use.
Its is in fact ucounterable.
Sadly though, I just can't stop laughing.
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  #17  
Old September 1st, 2006, 05:32 PM
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Default Re: Very disappointing news about AI combat spell use

Heh! I was wondering if the AI would ever creatively decide Vortex of Returning by itself.

Just marking Vortex of Returning as "AI never casts" would be a crude but simple solution. But I think there is a counter-argument, which is that, in an ideal world, there would be enough time to program the AI so that it sensed when its own troops were in grave danger of being wiped out, and the home province was safer, and only in those circumstances to cast that particular spell.
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  #18  
Old September 1st, 2006, 05:36 PM
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Default Re: Very disappointing news about AI combat spell

Quote:
PvK said:
Heh! I was wondering if the AI would ever creatively decide Vortex of Returning by itself.

Just marking Vortex of Returning as "AI never casts" would be a crude but simple solution. But I think there is a counter-argument, which is that, in an ideal world, there would be enough time to program the AI so that it sensed when its own troops were in grave danger of being wiped out, and the home province was safer, and only in those circumstances to cast that particular spell.
Maybe make it so if you will route the next round, then the Vortex is used?
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  #19  
Old September 1st, 2006, 05:36 PM
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Default Re: Very disappointing news about AI combat spell

Barkskin and Phoenix Pyre are also dangerous spells in certain situations.

Barkskin -- I once sent a Druid on a 1-man suicide mission after he cast Barkskin on my Abysians. That was a very, very ugly spell to choose...

Phoenix Pyre is dangerous if there are friendly non-fire-immunes.
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  #20  
Old September 1st, 2006, 05:41 PM

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Default Re: Very disappointing news about AI combat spell

Quote:
Agrajag said:
Its is in fact ucounterable.
Sadly though, I just can't stop laughing.
I've more or less managed to get over the shock, which has now been replaced by an extremely strong urge to strip Daulis of his magic items and teleport him into a hostile province.

Quote:
PvK said:
Heh! I was wondering if the AI would ever creatively decide Vortex of Returning by itself.

Just marking Vortex of Returning as "AI never casts" would be a crude but simple solution. But I think there is a counter-argument, which is that, in an ideal world, there would be enough time to program the AI so that it sensed when its own troops were in grave danger of being wiped out, and the home province was safer, and only in those circumstances to cast that particular spell.
Works for me, but that's not a counter-argument as such, as I wasn't advocating exclusion, but limitation.

Quote:
Taqwus said:Barkskin -- I once sent a Druid on a 1-man suicide mission after he cast Barkskin on my Abysians. That was a very, very ugly spell to choose...
Heh, you ought to be able to feel my pain.
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