.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old February 28th, 2020, 06:34 PM

retiredgysgt retiredgysgt is offline
Corporal
 
Join Date: Sep 2019
Posts: 105
Thanks: 1
Thanked 14 Times in 10 Posts
retiredgysgt is on a distinguished road
Default Ammo carriers

Is there something that explains the difference between what each type of ammo carrier provides in support?
Reply With Quote
  #2  
Old February 28th, 2020, 06:47 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,390 Times in 2,687 Posts
DRG will become famous soon enough
Default Re: Ammo carriers

Yes it's in the Game guide----- search "ammo carrier"
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #3  
Old February 28th, 2020, 08:06 PM

retiredgysgt retiredgysgt is offline
Corporal
 
Join Date: Sep 2019
Posts: 105
Thanks: 1
Thanked 14 Times in 10 Posts
retiredgysgt is on a distinguished road
Default Re: Ammo carriers

Thanks
Reply With Quote
  #4  
Old February 28th, 2020, 09:24 PM

retiredgysgt retiredgysgt is offline
Corporal
 
Join Date: Sep 2019
Posts: 105
Thanks: 1
Thanked 14 Times in 10 Posts
retiredgysgt is on a distinguished road
Default Re: Ammo carriers

Read it not sure I understand it.
Reply With Quote
  #5  
Old February 28th, 2020, 09:54 PM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 792 Times in 600 Posts
Suhiir is on a distinguished road
Default Re: Ammo carriers

Basically there are 3 "levels" of ammo resupply.

Crates ( "Container" in MBT, "Canister" in WW2 )
Pretty much small arms only, lowest resupply rate (pretty much in same hex)

Vehicles/boats
Can resupply anything, moderate resupply rate (best if in same hex as unit, can resupply in adjacent hexes at a slower rate)

Dumps
Can resupply anything, best resupply rate (best if in same hex as unit, can resupply in adjacent hexes at a slower rate)

Aircraft and off-map artillery cannot be resupplied.
Helos need to land to resupply.

That help?


DRG EDIT--- ( Container"/ "Cannister clarification )
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein

Last edited by DRG; February 29th, 2020 at 09:57 AM..
Reply With Quote
The Following User Says Thank You to Suhiir For This Useful Post:
  #6  
Old February 28th, 2020, 10:47 PM

retiredgysgt retiredgysgt is offline
Corporal
 
Join Date: Sep 2019
Posts: 105
Thanks: 1
Thanked 14 Times in 10 Posts
retiredgysgt is on a distinguished road
Default Re: Ammo carriers

Curious how MUCH resupply there is. does it run out?
Reply With Quote
  #7  
Old February 29th, 2020, 12:15 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 440
Thanked 1,853 Times in 1,217 Posts
Mobhack is on a distinguished road
Default Re: Ammo carriers

Quote:
Originally Posted by retiredgysgt View Post
Curious how MUCH resupply there is. does it run out?
Supply is infinite, any ammo you like from bullets to SAMs

The AI cannot use them, so they are a little bit of a "cheat" - hence why they are charged to your artillery for overload.

And one point missed - Supply dumps/bunkers supply to 2 (might be 3?) hexes.

Unlike the original game, ammo units only supply one unit per turn, so there is no value in clustering round them like flies round the brown stuff - worked in SP1/2/3, not now.
Reply With Quote
  #8  
Old February 29th, 2020, 12:46 AM

retiredgysgt retiredgysgt is offline
Corporal
 
Join Date: Sep 2019
Posts: 105
Thanks: 1
Thanked 14 Times in 10 Posts
retiredgysgt is on a distinguished road
Default Re: Ammo carriers

Ya I read about the one unit per. Ammo Dump can supply out to 2 hexes.
Reply With Quote
  #9  
Old February 29th, 2020, 02:27 AM
FASTBOAT TOUGH's Avatar

FASTBOAT TOUGH FASTBOAT TOUGH is offline
Lieutenant General
 
Join Date: Oct 2008
Location: Kingsland, GA.
Posts: 2,677
Thanks: 702
Thanked 1,235 Times in 923 Posts
FASTBOAT TOUGH is on a distinguished road
Fallout Re: Ammo carriers

If you use ammo resupply, especially "ordnance movers" and are playing against the AI, be careful. The AI WILL prioritize attacks against your ammo resupply units under most battlefield conditions. I only play against the AI and I've this happen countless times in the game. It will normally cause "collateral damage" in the same hex and or adjacent one against "soft targets" especially infantry.

For the rest your on your own, "watch your six", "terrain mask your units" while maneuvering and also maintain good LOS throughout.

Regards,
Pat
__________________
"If something is not impossible, there must be a way of doing it." - Sir Nicholas Winton

"Ex communi periculo, fraternitas" - My career long mentor and current friend -QMCM/SS M. Moher USN Ret..
Reply With Quote
  #10  
Old February 29th, 2020, 05:55 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 440
Thanked 1,853 Times in 1,217 Posts
Mobhack is on a distinguished road
Default Re: Ammo carriers

If the AI sees an ammo carrier, it is a high value target for artillery strikes.

Those players who park arty by a dedicated ammo unit while firing (without relocating) will soon find they explode (bunkers less so, but are very expensive. "Soft" ammo units go boom rather easily!).
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:07 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.