.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old October 23rd, 2006, 04:07 PM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: great work

Quote:
dirtywick said:
Nice PDF! I didn't even think of that. I'll probably end up recruiting them exclusively and using them that way, there's really no downside.
Read me fully ! They are somewhat weaker that the sword-only version, so there's a downside !

Q about Onis : I'm not that sure now that they're worth their cost...Even the small ones cost 50 gems to have 15-20 of them, and they're not that great. The big ones are really pricey, and the Tengus are all near-unusable because as other said you can't have a sizeable army of them, and they're not very powerful in small numbers...
Reply With Quote
  #12  
Old October 23rd, 2006, 05:15 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: great work

I prefer not to summon oni's, i try to keep my gems for a few tough summons to back up my archer hordes and thugs/SC's which this nation has in no short supply.
Reply With Quote
  #13  
Old October 23rd, 2006, 05:30 PM

dirtywick dirtywick is offline
Sergeant
 
Join Date: Oct 2006
Posts: 238
Thanks: 0
Thanked 11 Times in 3 Posts
dirtywick is on a distinguished road
Default Re: great work

Quote:
PDF said:
Quote:
dirtywick said:
Nice PDF! I didn't even think of that. I'll probably end up recruiting them exclusively and using them that way, there's really no downside.
Read me fully ! They are somewhat weaker that the sword-only version, so there's a downside !

Q about Onis : I'm not that sure now that they're worth their cost...Even the small ones cost 50 gems to have 15-20 of them, and they're not that great. The big ones are really pricey, and the Tengus are all near-unusable because as other said you can't have a sizeable army of them, and they're not very powerful in small numbers...
I think they're OK.

One thing is they actually have 1.5x the hit points that are listed because they come back as ethereal after they're killed once. Most of them have special attacks or ranged attacks. The only area where almost all of them are hurting is prot, but when they're ethereal they're a lot harder to hit and they're quite a bit better overall statwise than most other ethereal units.

Taking Luck/Turmoil rarely leaves me hurting for gems either, most of the time, so the cost isn't that important.

And finally, their path requirements are really low when you look at other comparable summons. So while they're a bit gem expensive to mass, they're also very easy to mass.

All in all they're not bad.
Reply With Quote
  #14  
Old October 24th, 2006, 05:45 AM
KissBlade's Avatar

KissBlade KissBlade is offline
Major
 
Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
KissBlade is on a distinguished road
Default Re: great work

Quote:
dirtywick said:

Quote:
And Turmoil for this nation is DEATH as this nation is very very very very very gold reliant! Order 3 is a must >_<!
I've actually had very good results most of the time. The tax collections/permantenly increase income are frequent enough most of the time to make up for the 21% as long as you can keep misfortune out of your provinces, and you get a lot of free gems too which is good because summoning onis can get expensive fast. Don't knock it 'til you try it, you might be surprised.

I hope you meant 42% because that's the income disparity. Which ... I won't be holding my breath for in terms of "being surprised".
Reply With Quote
  #15  
Old October 24th, 2006, 11:52 AM

dirtywick dirtywick is offline
Sergeant
 
Join Date: Oct 2006
Posts: 238
Thanks: 0
Thanked 11 Times in 3 Posts
dirtywick is on a distinguished road
Default Re: great work

Right, right.
Reply With Quote
  #16  
Old October 24th, 2006, 03:55 PM

Action Action is offline
Private
 
Join Date: Oct 2006
Posts: 34
Thanks: 1
Thanked 2 Times in 1 Post
Action is on a distinguished road
Default Re: great work

Nice post, however you might want to note that the Bakemono-sho all have 8 morale while the Bandit infantry have 10. Even those Bakemono-sho with the medium armor and a spear seem to rout really easily due to the 8 morale.
Reply With Quote
  #17  
Old October 25th, 2006, 02:30 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: great work

Since they both have firing weapons I wonder if they can be mixed in a unit. The villains would offset the rout, and the boko would help defend if the archers were attacked
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #18  
Old January 22nd, 2007, 02:41 PM

tibbs tibbs is offline
Sergeant
 
Join Date: Mar 2004
Posts: 304
Thanks: 0
Thanked 0 Times in 0 Posts
tibbs is on a distinguished road
Default Re: great work

I think fire arrows and darkness really work great with the nation. All those cheap bakemono archers and almost all the units have darkvision.
Reply With Quote
  #19  
Old July 7th, 2007, 12:17 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
Lazy_Perfectionist is on a distinguished road
Default Re: great work

I don't think I've seen this mentioned yet. The Shaman isn't the only stealthy mage Shinuyama has easy access to. The Uba can change form outside of battle, and that cat is stealthy. So you can bring a bit more firepower to battle by scripting her to change back from the panther..
Reply With Quote
  #20  
Old July 8th, 2007, 03:17 PM

Methel Methel is offline
Corporal
 
Join Date: Feb 2007
Posts: 167
Thanks: 1
Thanked 0 Times in 0 Posts
Methel is on a distinguished road
Default Re: great work

Quote:
Daynarr said:
Another suggestion for pretender.

Ghost King:

Scales - Order 3, Sloth 3, Heat 2, Growth 1, Misfortune 1, Drain 2.
Dominion strength 10.
Magic: All paths except blood at level 3.
Only 4 design point left.

What you have here is SC/Rainbow mage pretender with good scales that will allow you to buy enough troops until he gets free. When he arrives, you have a powerfull SC with fear/awe combo (enhance both with items) that can cast many buffs on himself, make most magic items to equip and really rock in battle.
When needed he can also look for magic sites although this shouldn't be his primary task.
This one is good for both MP and SP games.
Edited to avoid confusion.
Astral 3 on a SC? isnt that a bit iffy?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.