.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old June 20th, 2006, 12:52 AM

Dracula Dracula is offline
Private
 
Join Date: Jun 2006
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
Dracula is on a distinguished road
Default Heaven and hell

First great job for keeping alive such a great game wich I first play at 1995... Thanks and keep going on

Now the bad side I have detected what seems to me to be a VERY annoying bug, it occurs in all game that I have played since the beginning. It occurs not on every unit (fortunately) but almost 1/3 times : here the decription of this pure evil When one of my armor unit like an pzkw3,pzkw4 or stug fires at an other armor unit this silly ai choose for my firing unit an he ammo instead of an ap ammo !!! and that even if the target unit is heavely armored like the french b1 tank...

Well it would be very cool when the great conceptors would change this "little" very little issue
Reply With Quote
  #2  
Old June 20th, 2006, 01:12 AM

Helm Helm is offline
Private
 
Join Date: May 2006
Posts: 36
Thanks: 0
Thanked 0 Times in 0 Posts
Helm is on a distinguished road
Default Re: Heaven and hell

I think that relates to your crew experience,not sure I know mine do it too
Reply With Quote
  #3  
Old June 20th, 2006, 01:22 AM

Dracula Dracula is offline
Private
 
Join Date: Jun 2006
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
Dracula is on a distinguished road
Default Re: Heaven and hell

Well this could be the reason but in this case unexperienced crew are VERY DUMB in WW2

Anyway thanks for reply
Reply With Quote
  #4  
Old June 20th, 2006, 01:51 AM

Dracula Dracula is offline
Private
 
Join Date: Jun 2006
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
Dracula is on a distinguished road
Default Re: Heaven and hell

I just test this theorie of experienced crew stuff and it appaers in the game that I actually play that an unexperienced crew of a stug3 fires at an T34 AP ammo... so it musst really be a nasty random bug...

Well I guess we musst wait and see

Thanks anyway to show me that I'm not the only one who suffer from this bug
Reply With Quote
  #5  
Old June 20th, 2006, 08:57 AM
Radetzky's Avatar

Radetzky Radetzky is offline
Private
 
Join Date: Mar 2006
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
Radetzky is on a distinguished road
Default Re: Heaven and hell

hi drac

seems like the to hit probability in relation to the amount of ammunition carried is the issue here,
for the gunners switch to AP/HEAT when the chance of
hitting the enemy goes up. or is it the net kill probability?
or does the game engine actually model the different effective range of each ammo type?

not sure about that yet but it seems like the days of forcing that 'one in a million' lucky shot are gone. nothing to cry over, if you ask me.

cheers
jan
__________________
A child of five would understand this. Send someone to fetch a child of five.
Groucho Marx
Reply With Quote
  #6  
Old June 20th, 2006, 09:12 AM
cbo's Avatar

cbo cbo is offline
Sergeant
 
Join Date: Jun 2005
Posts: 300
Thanks: 1
Thanked 31 Times in 23 Posts
cbo is on a distinguished road
Default Re: Heaven and hell

Quote:
Dracula said:
It occurs not on every unit (fortunately) but almost 1/3 times : here the decription of this pure evil When one of my armor unit like an pzkw3,pzkw4 or stug fires at an other armor unit this silly ai choose for my firing unit an he ammo instead of an ap ammo !!! and that even if the target unit is heavely armored like the french b1 tank...

Can you provide more information on when this happens, exactly?

- What is the date for the engangement you are playing (month/year)
- What are the opposing forces?
- Which tank/gun is firing at what target?
- At what distance?

Try saving the game just before you fire. If the problem occurs, post the saved game here, so we can reproduce the problem.

There are situations, where the game would choose HE over AP when firing at an armoured target, but in my experience it is something which happens very rarely or in some very specific situations. Hard to tell what is the case without some very precise information.

Claus B
Reply With Quote
  #7  
Old June 20th, 2006, 09:22 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 441
Thanked 1,855 Times in 1,219 Posts
Mobhack is on a distinguished road
Default Re: Heaven and hell

If the AP shot has no chance of piercing the enemy armour, then HE will be fired to preserve the AP ammo loadout (it may well break the track). This is not a "bug".

Cheers
Andy
Reply With Quote
  #8  
Old June 20th, 2006, 09:32 AM

Dracula Dracula is offline
Private
 
Join Date: Jun 2006
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
Dracula is on a distinguished road
Default Re: Heaven and hell

Maybe you right but it occurs even when a low armored unit is aimed (say frontal armor 1 or 2) and the firing unit use shell with warhead of 3 or more...

Nevertheless thanks for reply
Reply With Quote
  #9  
Old June 20th, 2006, 09:49 AM

Dracula Dracula is offline
Private
 
Join Date: Jun 2006
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
Dracula is on a distinguished road
Default Re: Heaven and hell

It occurs on every range...when a unit is "infected" with this issue it remain until the end of the battle...
I will send you a saved game in witch I play german against french (the crossing of the river meuse from the long campain)
in this battle my two stug are infected and fires only he shells and the pzkw3 fires at same range ap shells...(roughly 1800 meter and not moving for 2 turns)

thanks for answering
Reply With Quote
  #10  
Old June 20th, 2006, 09:52 AM

Dracula Dracula is offline
Private
 
Join Date: Jun 2006
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
Dracula is on a distinguished road
Default Re: Heaven and hell

oops forgot to send the saved game
Attached Files
File Type: rar 430563-SpSv018.rar (147.3 KB, 128 views)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.