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  #11  
Old November 1st, 2006, 11:17 PM

Tichy Tichy is offline
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Default Re: New Map: Uropia (Dominons in \"Europe\")

I've continued playing Vann, but shortly after my last report the AIs pretty much collapsed. Ermor went abrupt dominion-kill while they still had about 20 provinces. None of the other AI's in the south jumped on the newly independent and undefended provinces. Arco had one province which I went hunting for because the jerk'd put up wrath of god. (Starting to get used to sneaky army strategies...) Agartha seems like it's going to be the only moderate challenge now.

I think the start points in the south need something to make up for the desert environment. It seems to be a killer.
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  #12  
Old November 5th, 2006, 07:11 PM
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Default Re: New Map: Uropia (Dominons in \"Europe\")

Nerfix, per the danger posed by Sauromatia's generous starting position... In the game I played as EA Abysia, both myself and Sauro converged in C'tis almost simultaneously. Afterwards it was a matter of keeping Sauro from taking what I had just earned in "Egypt" and controlling the waterway access from The Promised Lands. I was able to resist and eventually expel Sauro to "Asia Minor" despite Abysia's weak position. The superpower Agartha may have had something to do with it. I've had the most problems with Oceania.
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  #13  
Old November 8th, 2006, 06:03 PM

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Default Re: New Map: Uropia (Dominons in \"Europe\")

I started some game on the map and i find it very funny to play.

Maybe you should think about a second fixed Water Nation so oceania have some troubles on water in games with only nations with fixed startpoint.

Atlantis could be in the atlantic for example.
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  #14  
Old November 9th, 2006, 07:09 PM
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Default Re: New Map: Uropia (Dominons in \"Europe\")

calmon, thanks, I will probably add specific starting locales for Atlantis if I update this map and release a v1.1.
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  #15  
Old July 15th, 2007, 09:37 PM
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Default Re: New Map: Uropia (Dominons in \"Europe\")

This is a great map!

I agree that it would be good to add Atlantis to the mix!
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  #16  
Old July 17th, 2007, 06:38 PM
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Default Re: New Map: Uropia (Dominons in \"Europe\")

Very nice!
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  #17  
Old July 25th, 2007, 09:04 PM
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Default Re: New Map: Uropia (Dominons in \"Europe\")

Yeah. It's very easy to play on.
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  #18  
Old April 20th, 2008, 04:20 PM

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Default Re: New Map: Uropia (Dominons in \"Europe\")

I try this map and I get a bad neighbor error
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  #19  
Old May 31st, 2008, 02:32 PM

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Default Re: New Map: Uropia (Dominons in \"Europe\")

thanks for the map
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  #20  
Old June 26th, 2008, 06:45 PM

Technowolf Technowolf is offline
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Default Re: New Map: Uropia (Dominons in \"Europe\")

Does anyone mind if I update the .map file for the nations available after this map was first released? I could also try and strengthen/weaken provinces around any nation starts that people find over- or underpowered.

The changes I have made so far:

Switching Agartha for Bogarus (more thematic).
Agartha now in southern Ukraine.
Fomoria/Eriu on "Emerald Isle" province.
Hinnom/Ashdod/Gath in province north of "promised land" (forget name right now)


Upcoming changes:

Might add Atlantis
Adding some rarely seen (by me) poptypes (vaetti, fir bolg, asmeg, toad tribals) to thematically appropriate places.
Might add other poptypes to thematically appropriate places (raptors & monkeys near border to "Asia", tribals in central & eastern europe, etc.)

If anyone has any requests/comments/complaints please don't hesitate to share them.
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