.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old September 14th, 2012, 06:55 PM

elmokki elmokki is offline
Second Lieutenant
 
Join Date: Aug 2008
Posts: 408
Thanks: 11
Thanked 209 Times in 57 Posts
elmokki is on a distinguished road
Default Scavengenator

QM's brilliant idea was to fill provinces with commanders with items - see http://z7.invisionfree.com/Dom3mods/...?showtopic=762. The Dominions 3 default command used was a bit bad in the sense that it generated all sorts of crap from too bad to too good to too nasty to the commanders in overwhelming amounts.

After some IRC discussion in July I coded a quick program. Now I've written 11 releases of it on the other forum and finally bothered to add some actual content - which isn't that much, but whatever. I also figured I'd share it here too.

The content is also probably not very well balanced, but you, the user, can tweak settings.txt and files in /data/ folder to make it more enjoyable.

How it works for just generating maps:
1. Copy a .map file to it's directory
2. Open starts.txt and write corresponding (syntax should be very obvious) nation-province combos
3. Start the program (works on Linux/MacOS with console/whatever and java -jar scavengenator.jar, Windows with either that or .exe) and write the map's filename and press enter.
4. ???
5. Get a scav_mapname.map

How can you edit stuff:
- Settings.txt contains the most major settings
- /data/-folder has text files for national starts, items and commanders. The default ones are pretty well commented, but ask if you are unclear about something.

Get it from here:
http://koti.kapsi.fi/~elmokki/dom3/scaveng...genator-v11.zip

Here are some shiny pictures:

Glorious heroes defending a province! That barbarian chief had an amulet of vengeance which was pretty interesting to stumble upon.


Sometimes some units may get fairly decent sets of gear. This isn't the most fearsome thing I've seen, but the armor isn't bad at all.


...and this is the whole idea of the utility of course.
__________________
UnitGen - randomly generated nations with randomly generated sprites
http://forum.shrapnelgames.com/showthread.php?t=48341
Reply With Quote
The Following 3 Users Say Thank You to elmokki For This Useful Post:
  #2  
Old September 14th, 2012, 08:27 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Scavengenator

I will gladly try it out.

It sounds like a middle ground between my Chaos games and the SemiRandom program I started.

I always said it could be tweeked up abit if I pulled data files from Edi's database then deleted some of the least and some of the greatest. Is that what you did?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:47 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.