.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Bronze- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #21  
Old February 27th, 2006, 03:49 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: RAND2


Not sure I'll be in, but I'm with RonD - I can see avoiding the full CB mod, but the hero & pretender mods are pretty straightforward and unadulterated goodness, imo. Just makes for more variety of pretenders, and heroes that you're glad to get, without all the ... "unintended consequences" of changing troops, spells, magic items, etc.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #22  
Old February 27th, 2006, 04:18 PM
Ygorl's Avatar

Ygorl Ygorl is offline
Captain
 
Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
Ygorl is on a distinguished road
Default Re: RAND2

I agree, Cainehill and RonD. Those mods are in. The game is full, but I need everyone to get me their email address before we can start. Cainehill, if you are interested, it wouldn't surprise me if at least one person fails to do so in the next day or two, in which case it would be great to have you join. Interested?

As for what remains to be determined... Anyone have a feeling about maps? We need a 17-player wraparound map, preferably not Orania. Also, I was thinking a 24-hour quickhost to start, moving to 48-hour as soon as someone requests it. Things should move quickly (get it?) with quickhost, since without diplomacy clogging things there's no reason not to upload your turn as soon as you can.
Reply With Quote
  #23  
Old February 27th, 2006, 08:36 PM

Peacekeeper Peacekeeper is offline
Sergeant
 
Join Date: Jan 2006
Location: Canada
Posts: 362
Thanks: 1
Thanked 9 Times in 7 Posts
Peacekeeper is on a distinguished road
Default Re: RAND2

my email address is in my profile.
Reply With Quote
  #24  
Old February 28th, 2006, 04:10 AM

castigated castigated is offline
Corporal
 
Join Date: Jan 2006
Location: Ottawa, ON, Canada
Posts: 161
Thanks: 0
Thanked 0 Times in 0 Posts
castigated is on a distinguished road
Default Re: RAND2

i don't know about you guys, but i'm excited
__________________
I will take you there.

<font color="orange">???</font> - God of <font color="orange">???</font> in RAND2
<font color="purple">Helios</font> - God of <font color="red">Marignon</font> in The Animal Kingdom
<font color="white">Senator Jargramar</font> - God of <font color="blue">R'lyeh</font> in The Senate of Dragons
Reply With Quote
  #25  
Old February 28th, 2006, 08:37 AM
OG_Gleep's Avatar

OG_Gleep OG_Gleep is offline
Second Lieutenant
 
Join Date: Jan 2004
Posts: 590
Thanks: 0
Thanked 0 Times in 0 Posts
OG_Gleep is on a distinguished road
Default Re: RAND2

Just curious, what is the draw to no diplomacy? I have to say, for me, its the best aspect of MP.
Reply With Quote
  #26  
Old February 28th, 2006, 09:46 AM

The Panther The Panther is offline
Major
 
Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
The Panther is on a distinguished road
Default Re: RAND2

Quote:
OG_Gleep said:
Just curious, what is the draw to no diplomacy? I have to say, for me, its the best aspect of MP.
Only because it is different than usual. People crave variety in general...


It might be easier for all of you if I were to randomly assign the nations, get all pretenders from the players, and then collect the first turns. I can then also check for pretender passwords and naming convention for all nations. After the first turn, I can send everything to the host for him to migrate over to the server.

Oh, and by the way, the single biggest thing I always hated about a server is the Quick Host option when the hosting times frequently change (always forward, never back).
Reply With Quote
  #27  
Old February 28th, 2006, 09:54 AM

The Panther The Panther is offline
Major
 
Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
The Panther is on a distinguished road
Default Re: RAND2

Quote:
Ygorl said:
Anyone have a feeling about maps? We need a 17-player wraparound map, preferably not Orania.
As far as I know, there are only two maps of sufficient size:
Orania
Neo-Pangaea (only half wraparound)
Reply With Quote
  #28  
Old February 28th, 2006, 10:26 AM

RonD RonD is offline
Second Lieutenant
 
Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
RonD is on a distinguished road
Default Re: RAND2

Neopangea has a balance problem for 17 nations - there are way too many water provinces, compared to land provinces.
Reply With Quote
  #29  
Old February 28th, 2006, 09:50 PM

The Panther The Panther is offline
Major
 
Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
The Panther is on a distinguished road
Default Re: RAND2

Which is why there is truly only ONE map that can have a decent chance at a balanced start with 17 players. Like Inland, Orania is overplayed for a very good reason...

I still have the modded map where there are 17 balanced starts and 17 extra balanced VP provinces on Orania if you want that.
Reply With Quote
  #30  
Old March 1st, 2006, 02:28 PM
Shmonk's Avatar

Shmonk Shmonk is offline
Second Lieutenant
 
Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
Shmonk is on a distinguished road
Default Re: RAND2

PM sent with my email.

I'm for Panther's balanced starting positions map as the map to use. NeoPangaea is unbalanced, favoring water nations more.

Too bad someone can't make a mod to replace a nation like Ermor with a 3rd water nation, like Oceania, making this map playable with 17 races (3 being water). I know, Oceania is a replacement for Atlantis, but could be interesting to have 3 water nations in an MP game.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:53 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.