.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #21  
Old April 27th, 2007, 04:09 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: Guide to EA Mictlan and bloodhunting

Baalz, any tips on blood hunting when burden of time is up?
Reply With Quote
  #22  
Old April 27th, 2007, 04:25 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Guide to EA Mictlan and bloodhunting

Well, now that you mention it...

Use a priest king to forge a thistle mace and armor of twisted thorns, stick them on a lizard shaman (fairly common), use him to forge a moonvine bracelet. Now forge a second armor of twisted thorns, place it with the other two nature boosters to a priest king and cast Gift of Health. Follow that up with Astral Corruption and place in a 350 degree oven for 1 hour. Mmmmm, screws over hard pretty much everybody but you....
Reply With Quote
  #23  
Old April 28th, 2007, 02:24 PM

Saxon Saxon is offline
Captain
 
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
Saxon is on a distinguished road
Default Re: Guide to EA Mictlan and bloodhunting

Most helpful.

One more question. You wrote about 3 priests with rods per province. Have you found that that is the best rate of return for you? I was playing last night and was wondering if/how multiple searchers in the same province worked out. If you put more than 3 per province, do you get reduced success?

Ok, another question. Is there a limit to the number of slaves one commander can have? Is there a rush to consolidate slaves? It seems that I kept getting 30 per priest.

As you stated, getting over 100 per turn was not hard, even on a medium map. I have a lot to learn about how to spend them well, but look forward to trying things out.

Thanks!
Reply With Quote
  #24  
Old April 28th, 2007, 03:02 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Guide to EA Mictlan and bloodhunting

A single commander can only hold 30 slaves/gems at any one time. 3 basic priests with rods is the best way to get slaves without destroying your provinces.
Reply With Quote
  #25  
Old April 28th, 2007, 03:06 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Guide to EA Mictlan and bloodhunting

Well, if you have more than 3 priest bloodhunting in one province you need some way to reduce the unrest other than dropping the tax rate because you'll accrue unrest faster than a 0% tax rate will relieve it, and unrest reduces your ability to blood hunt (at 200 unrest you can't get any blood slaves). If you're desperate to concentrate your blood hunters (perhaps you're being aggressively raided) you can stack many blood hunters in a single province and have it patrolled by a large force. The downside here is that this will fairly rapidly deplete the population in that province.
Reply With Quote
  #26  
Old April 30th, 2007, 02:55 AM

Saxon Saxon is offline
Captain
 
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
Saxon is on a distinguished road
Default Re: Guide to EA Mictlan and bloodhunting

Very helpful again, thank you. I will avoid the patrolling.

If I have labs in each blood hunting province, I can pool the slaves nicely. However, if I do not, I have to shuttle them around with cheap or highly mobile units. If a lab costs 500 gold, it seems that a scout or flying turkey mage are really the most cost effective methods over quite long time horizons. Micromanagement saves cash…

However, what if my mages are full and still hunt? Do they not collect, because they have no place to store them? Then there is a higher cost to not having a lab.

Given that I usually have other things to do with my 500 gold, it does seem that buying extra scouts would be the cost effective way of handling this. Unless you have found a sneaky way around the problem you would like to share with us…
Reply With Quote
  #27  
Old April 30th, 2007, 03:21 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Guide to EA Mictlan and bloodhunting

I think you should use indy commanders to shuttle your blood slaves when you cannot afford a lab. I do not like to take any turns where my home province does not build some sort of priest. Indy scouts are best, Horse tribe commanders work well too, and even the regular Commanders, Mounted Commanders, and Barbarian leaders are okay.

I think it may be best to build labs only where you are intending to eventually build a temple and a fort. I try to build forts where they are cheapest, in the forests and mountains. You need to build all of these somewhere in any case, to churn out even more priests. Might as well provide some protection for your hunters while you are at it. (If you're playing SP you might be better off to just take castles from the AIs.)

You can also build another temple instead of a lab, and sacrifice where you hunt. The sacrificing priest can take some of the overflow if your hunters get close to limit. This option is best if the province is in the plains and can recruit indy priests (for sacrificing with a jade dagger), since this frees up even more of your priests for hunting and researching.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #28  
Old April 30th, 2007, 07:35 AM

Saxon Saxon is offline
Captain
 
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
Saxon is on a distinguished road
Default Re: Guide to EA Mictlan and bloodhunting

Nice one, I had not noticed the cost variation between locations. I normally go for strategic value, but cost will infulence that. If I find a blood site that lowers ritual cost, that has to be a strong candidate for a fort/lab/temple.

I was just thinking the call of the winds commander would make a nice transport unit. Once your empire gets a bit bigger, you need that strategic movment. I will take a look at the mounted commanders, as you suggest, as they are much more common.
Reply With Quote
  #29  
Old June 22nd, 2007, 05:16 PM

JaghataiKhan JaghataiKhan is offline
Corporal
 
Join Date: Jun 2007
Posts: 145
Thanks: 3
Thanked 1 Time in 1 Post
JaghataiKhan is on a distinguished road
Default Re: Guide to EA Mictlan and bloodhunting

Now I see why I get ***-run over when playing MA Mictlan. It sucks ***.
Reply With Quote
  #30  
Old June 25th, 2007, 03:27 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Guide to EA Mictlan and bloodhunting

Are you sure? I'm just playing MA MIctlan. I lost my first important battle, and have fallen to bootlicking. Bootlicking is a viable tactic, especially if your nation is considered weak. I'm quite confident I will end up as ruler of the world

All Hail the Lawgiver!
ehm... eternal Servant of the Earth Monster.
__________________
www.illwinter.com
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:10 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.