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  #11  
Old January 30th, 2008, 10:45 AM

Zeldor Zeldor is offline
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Default Re: 3.14 Event: National Auto-troop

I got 100 lonely militia as LA Man. And I also got an event with lowborn.
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  #12  
Old January 30th, 2008, 10:48 AM

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Default Re: 3.14 Event: National Auto-troop

Maybe there's a flag in the unit description that tags it as 'national militia'? Or the event uses (one of) the troops usable for PD?
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  #13  
Old January 30th, 2008, 01:11 PM
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Default Re: 3.14 Event: National Auto-troop

> Maybe there's a flag in the unit description that tags it as 'national militia'?

Unfortunately not. It would be nice though.

When finishing Bogarus I was annoyed that they didn't get enough voi, since you rarely buy lowly troops. Instead you get militia, which is inappropriate. When I added the voi event for Bogarus I thought other nations would benefit as well, especially monkies and bakemonos and stuff.

I think most nations have got one or sometimes two new 'militia' events, but there are some that are still lacking. More will probably appear, since they are quite easy to add. There is unfortunately no easy way to add them to mods. Endos suggestion is probably thrte best working one.
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  #14  
Old January 30th, 2008, 03:06 PM
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Default Re: 3.14 Event: National Auto-troop

Hm. I have to say the new events significantly improve the nation atmosphere (as well as remove the annoyance of near-constant plain militia events when going high luck).

On the topic of atmosphere, the new nation being much darker is also great plus (and I hope you continue the trend). Thanks Illwinter + Intern.
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  #15  
Old January 30th, 2008, 05:45 PM

Sawyer Sawyer is offline
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Default Re: 3.14 Event: National Auto-troop

Yes, the new nation-based militia is a pleasant surprise. Part of me always wanted to buy low-end soldiers for thematic purposes but the opportunity cost made it unappealing. Now I no longer have to make that decision!
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  #16  
Old January 30th, 2008, 06:06 PM

Tichy Tichy is offline
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Default Re: 3.14 Event: National Auto-troop

The new thematic militia event is great!

Now, please, get rid of the regular militia event!

Pretty please?
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  #17  
Old January 30th, 2008, 06:50 PM
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Default Re: 3.14 Event: National Auto-troop

This is great, I second the get rid of regular militia, its far more thematic to get your low end national troops as a random event.
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  #18  
Old January 30th, 2008, 06:51 PM
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Default Re: 3.14 Event: National Auto-troop

The normal militia was kept as there are still nations that doesn't have their own unit events.
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  #19  
Old January 30th, 2008, 07:19 PM

quantum_mechani quantum_mechani is offline
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Default Re: 3.14 Event: National Auto-troop

I doubt anyone would cry if they suddenly no longer got any militia events.

Sad that event modding in not in the cards though, so many possibilities. Are poptype and non-national site recruitment modding also major technical hurtles?
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  #20  
Old January 30th, 2008, 08:24 PM
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Default Re: 3.14 Event: National Auto-troop

Quote:
quantum_mechani said:
I doubt anyone would cry if they suddenly no longer got any militia events.

Sad that event modding in not in the cards though, so many possibilities.
During the development of Dominions_3 I requested the option for modding of events, but it must have been too complex. Hopefully it will become available for Dominions_4.

I agree with Meglobob and others on removing the generic militia event.
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